//
//  ContrailObject.h
//  Agility
//
//  Created by Dominique d'Argent on 01.04.11.
//  Copyright 2011 Nicky Nubbel. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "SceneryObject.h"

//
// ContrailObject
//
// This class represents condense trails which are emitted by missles.
//
@interface ContrailObject : SceneryObject {
    
}

@end
